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Capcom 3, despite having some similar chain combo button mechanics, and instead employs a control scheme more similar to Marvel vs. Infinite moves away from the button layout previously used in Marvel vs.
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Alternatively, players can sacrifice meter from their Hyper Combo Gauge to perform the newly introduced "Counter Switch" mechanic, which tags in their partner character while the opponent is attacking them, providing the opportunity to counterattack and free the character trapped in the enemy's combo. This allows players to form continuous combos between their two characters by essentially creating their own assists through the tag system. Players can freely tag out their team members at any point, even while mid-air or during long attack animations. Capcom 3s "Switch Cancel" system called "Active Switch".
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Unlike past entries, the game does not allow players to use traditional assist attacks from their off-screen characters instead, Infinite utilizes a "free-form" tag system akin to Marvel vs. Capcom: Clash of Super Heroes and earlier installments in the franchise. Infinite features two-on-two partner battles, similar to Marvel vs. Capcom: Infinite is a fighting game in which players compete against each other in tag team combat using characters from both the Marvel Comics universe and Capcom's video game franchises.