![obsidian on the gamebryo engine obsidian on the gamebryo engine](https://images.gnwcdn.com/2019/usgamer/The-Outer-Worlds-Header-02.jpg)
We can only choose one to start off with, but then can branch out as we wish. We can talk to Aragorn II and pick up a basic bow skill (poison arrow), Gawain (actually named Gawain) for whirlwind attack, or this crazy hat for a fireball, to kick off our Slayer career. Sounds like it makes the game easier to unbalance, but I like the choice it provides.
![obsidian on the gamebryo engine obsidian on the gamebryo engine](https://images.g2crowd.com/uploads/attachment/file/31660/Gamebryo_screenshot2.jpg)
Later it seems to include weapons, potions, etc.
![obsidian on the gamebryo engine obsidian on the gamebryo engine](https://www.gamepressure.com/i/h/4/101786359.jpg)
We will see.Īnother interesting mechanism is the quest rewards - at the bottom you have set quest rewards, but then you can also choose a limited number from the options above. It costs some XP, I believe, but is well integrated into the world and quests from what I hear. We are also given basic mind-reading powers - one of the unique parts of Div2. I don't see the point of the contrivance, but fair enough. We are told that we will become a Slayer (=Dragon Knight, I think) by magically receiving all the memories of the Dragons.Īpparently, the devs thought this was a clever way to show how the character starts from Level 1. How curious that Aravir the Ranger would have exactly the same accent as Aragorn the Ranger. Let's check out our first town, a typical collection of pseudo-medieval hovels. We're delighted to find that we can wade into a nearby stream and check out a shipwreck in the distance, but less so to find that we can stand at the precipice of a freaking waterfall and feel no danger.
#Obsidian on the gamebryo engine full#
This confusing design continues as we test whether the world of Div2 can truly be explored free-form, or it is full of idiotic walls and barriers like Arcania. We are delighted to see that Larian has given us our first crate of the game about seven seconds in, but it's empty. The graphics are set on medium-ish here for my poor laptop. I guess that means we can bet several thousand pounds that we will never get to use this ship or any of its various amenities, as it will go down in flames after 2 hours.ĭiv2 doesn't look too much like Oblivion, its gamebryo buddy I'd compare it more to Arcania, Risen and the like. We are to complete some new-age tutorial crap to become a Dragon Knight. We have another short cutscene where our big fancy Dragon ship lands in a peaceful valley, and off we go. We wanted a Black Books Manny look going, but long hair is a luxury in this harsh, Big Brother world.Įnough talkin'. I'm assuming that the world of Div2 is a totalitarian nightmare where you are heavily discriminated by genes and blondes are only permitted a single hair type. When you choose a different hair type, for instance, you also change your hair colour. Now I hardly care overmuch about editing character appearances in ARPGs like these, but the options are really odd in Div2.
![obsidian on the gamebryo engine obsidian on the gamebryo engine](https://static.wikia.nocookie.net/fallout/images/6/6a/T51series_greentorso.jpg)
Then the dragon runs away.Īfter that it's time for character creation. We also have a short sequence with Jungle Fonzi here who, ah, tries to sneak up on a dragon armed with a longsword. He broods like all good cutscene actors do, fingering some large jewel as he examines the world below the floating platform. This is a blind run on my first time with the game. It uses the infamous Gamebryo engine for a third-person, one-man-party adventure as a Dragon Knight (not to be confused with Knight Commander, Grey Warden, Last Jedi Knight, Child of Bhaal, Knight Warden, Warden Commander, Commander-Knight or Knight-Warden-Commander-Jedi-Rock Star.) We will play through Ego Draconis, the main game, then the expansion pack, Flames of Vengeance, hopefully. After the grand adventure of the Obsidianites in Icewind Dale and Icewind Dale II, we now turn to a next-gen East-European Gamebryo neglected bastard child, Divinity II: Dragon Knight Saga!ĭivinity II is the sequel to the isometric ARPG Divine Divinity and its braindead, crapola kind-of-sequel Beyond Divinity.